The best writing app

I’ve been getting back into the writing groove over the past few weeks. Often though, I tend to keep searching for the ideal app that will help me be productive and write more often. Usually the criteria is an app that allows me to write across devices — iPhone, iPad or macOS. The thinking behind this is that I’ll be able to write wherever, whenever.

However I’ve discovered that the ultimate app for my writing is actually not an app at all.

Analog writing — writing with my Sonnet fountain pen into my Moleskine notebook, is the best way to keep me focussed and connect more with the actual content. At this point my focus is writing for myself, to explore a host of ideas that are clamouring in my head. Writing by hand is also a nice way to reconnect with my thoughts and ideas, to stay disconnected from the chatter of the digital world, and to actually be present in the act of writing.

This doesn’t mean I’m not discounting the digital writing world — I’ve expressed my undying love for Scrivener and I will continue to use that as my app of choice for long-format writing (I’m currently planning a long-term writing project for which Scrivener will be invaluable, as usual). But for now, for me, the ultimate writing app is my Parker Sonnet and a notebook.

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David S. Goyer on Screenwriting

David S. Goyer is one of the most influential writers in film and television today. He’s responsible, along with Christopher Nolan, for reinvigorating the comic-book film adaptation scene with Batman Begins, and is the creator and writer for Da Vinci’s Demons (one of my favourite series on at the moment).

Goyer is a brilliant screenwriter. His stories are compelling, action-packed and filled with enough gravitas to ensure dramatic tension befitting the nature of his iconic characters, whether it’s Batman, Leonardo da Vinci or Superman.

In this lecture and interview with the British Academy of Film and Television, he talks about the craft, about his start as a young screenwriter, and his process on the Batman films, Man of Steel, Blade (for which he got his big break as a writer in Hollywood), Da Vinci’s Demons (and why writing for television is becoming more attractive for writers over films), and writing for video games.

It’s an excellent video, very informative and entertaining. A must watch for anyone interested in the craft of screenwriting, films, comic books and television.

Thoughts on writing: planning long-format projects like novels

So I have begun another novel project – what I like to term a “long-form writing endeavour” (primarily because it sounds fancy :P). This time around, I don’t want to fall into many of the traps that plagued my first attempt. I’ve been reading extensively on the art of story structure, pacing, character development and on the general craft of writing. Two authors whose books have been indispensable: Steven King (On Writing: A Memoir of the Craft) and Larry Brooks (Story Engineering: Mastering the six core competencies of successful writing).

I actually began reading these books during the final few months of the previous writing project, and I’m hoping that the lessons I’ve gleaned from those books will help guide me on this next writerly journey.

I thought I’d share a few things I’ve picked up along the way, especially at this phase of the project.

Right now, I’m in the earliest stages of planning this thing. This is a rather delicate time for the project. Right now, it’s little more than an idea, so it needs nurturing to convert that wisp of thought into something more tangible. The problem with writing – especially with mammoth projects like novels – is that there isn’t anything to hold you up; there’s no structure like a formula into which you can plug in some variables, hit “Enter” and bam! an answer is churned out. No. With writing, the writer needs to first design that structure before even beginning the piece.

What’s interesting with both King and Brooks is that they each have a unique take on how the writer should work; they each represent the two major groups of writers: the plotters and the pantsers. Plotters (Brooks) meticulously plan out the story, developing a coherent structure and definitive points, understanding almost all the variables of the story before a single word of the manuscript is actually written. In contrast, the pantsers (King) write “by the seat of their pants” (hence the name), writing as the words take them. Being the diplomatic person that I am, I think each has its merits. But I like order, I like structure, I like working from a framework. Before all this, before I learned about this distinction, I began my first few novel attempts without any structure. And now I think it’s time I did this in a method that will ensure my wisp of an idea can walk a more tangible path to its realisation as words in a manuscript.

So I’m going with Larry Brooks’ methods as outlined in Story Engineering. It’s not meant to mechanise the art of writing, but rather to enhance it, and to ensure that I keep to this thing. By having a structured plan, I know what’s going on in the overall arc of the story, I know which characters are doing what, and there’s no need to invent arbitrary things that often are done out of need to detract from the task at hand (as with my previous project).

At this stage, I’m working on a beat sheet. This is the basis for an outline. All my scenes are bulleted in a document in Scrivener, and from here I can have a birds-eye view of the whole story arc. I see my plot points and pinch points, and know exactly what my main character is doing. Plot points are the major events, the checkpoints along the hero’s journey; pinch points are the subtle reminders of the antagonistic force impeding his quest.

This project is exciting for me for a few reasons. Firstly: it’s the first long-form project I’ve embarked upon since my previous work, which had me occupied since 2009 (with many false-starts and rewrites before I even got to that first draft). So it’s a nice, fresh start. The idea is exciting, too, and is vastly different from what I’ve done before. It’s new and refreshing and gives me some much-needed vitality to kickstart such a long-haul voyage. Secondly: I’m writing it in first-person present tense. I’ll probably write another post about this technique soon; it’s something that’s quite compelling, and which I admired in The Hunger Games. This means I’ll be exploring narrative writing from a vantage I haven’t done before… and then there is, of course, the fact that I’ll be doing this from a structure that will truly guide me along the way.

I plan on writing a few posts chronicling my journey, delving into a few techniques of the “long-format writing endeavour.” For now, though, I leave you with this gem I like to think I coined a few years back:

“The journey of 50 000 words begins with the prologue…”

(Which I later found out to be incorrect; it’s more like, “the rewriting hell-mission of 50 000 words begins without plan…)